Anyone remember this?

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Beosystem10

Member (SA)
Barely understandable English commentary...
WTH? I got that perfectly and English isn't even my first language.
The C64 was far too modern for me when I first played computer games. Back then, the lucky ones with the rich parents had a BBC Model B and the rest of us still used Acorn Atoms. Colour displays were still far into the future and an operating system was something you used in the hospital if you were a surgeon about to perform a strapadichtomy.
Turn the clock back? Not feckin' likely! :lol:
 

ford93

Member (SA)
If you listen carefully the music is "I Can't Help Myself" (Sugar Pie Honey Bunch) by The Four Tops.
 

Lasonic TRC-920

Moderator
Observations:

First, seems a little racially insensitive :huh: But it was 25+ years ago.

Second, the accuracy of battery usage is spot on :lol:

Also, I like the Ratio of the size of the guy compared to his Blaster. He must be carrying a C100 :cool:

Lastly, walking down the street blaring music will pretty much drive people away the same as in that game.

FUN!



Ghetto Blaster (video game)

From Wikipedia, the free encyclopedia




[SIZE=13.9860019683838px]Ghetto Blaster[/SIZE]


[SIZE=11.9700002670288px]Cover art[/SIZE]

Developer(s)

Tony Gibson,[1] Mark Harrison[1]

Publisher(s)


Designer(s)

Tony Gibson, Mark Harrison

Platform(s)

C64[1]

Release date(s)


Genre(s)

Action[1]

Mode(s)

Single-player

Distribution

Cassette Floppy disk
Ghetto Blaster is a computer game that was released for the Commodore 64 in 1985. It was developed by two former employees of the software house Taskset.[2]




Contents
[SIZE=12.5020008087158px] [hide] [/SIZE]​



Summary[SIZE=small][edit][/SIZE]
The aim of the game is to find and collect ten cassette tapes of dance music, get people to dance to them by blasting them with notes from your ghetto blaster, then delivering them to your record company, Interdisc.[3] These ten music tracks were played by the game throughout. A maze of streets, alleyways and cul-de-sacs are laid out, populated by bizarre characters, some helpful and some deadly.
The street names are named after famous songs ("Blackberry Way", "Desolation Row", etc.) - a map was provided in the cassette inlay[4] - and some of the characters reference others (one to avoid is the Psycho Killer, while the Jumpin' Jack Flash It's A Gas Gas Gas takes you to a tape's location).

Reception[SIZE=small][edit][/SIZE]
Zzap! 64 gave the game a fairly positive review. They were impressed by the music and found the gameplay instantly appealing but somewhat repetitive which diminished lasting interest.[5]
 

restocat

Member (SA)
Fun. They should make a modern version of this game, where you can pick your own blaster and music choices, and each choice affects your surroundings differently.
 

-GZ-

Member (SA)
Good stuff. I'd like to think I vaguely remember that game but I can't be sure.
My buddy at work collects and plays vintage pinball machines...and new ones too. So we're kind of on the same page. I showed him some bbx pics and he mentioned that game. He remebered it very clearly and played it often. I never had a commodore 64 but theres something very familiar about that game.
 

-GZ-

Member (SA)
Lasonic TRC-920 said:
Observations: First, seems a little racially insensitive :huh: But it was 25+ years ago. Second, the accuracy of battery usage is spot on :lol: Also, I like the Ratio of the size of the guy compared to his Blaster. He must be carrying a C100 :cool: Lastly, walking down the street blaring music will pretty much drive people away the same as in that game. FUN! Ghetto Blaster (video game)From Wikipedia, the free encyclopedia Ghetto Blaster Cover art Developer(s) Tony Gibson,[1] Mark Harrison[1]Publisher(s)
Designer(s) Tony Gibson, Mark Harrison Platform(s) C64[1]Release date(s) Genre(s) Action[1]Mode(s) Single-player Distribution Cassette Floppy disk Ghetto Blaster is a computer game that was released for the Commodore 64 in 1985. It was developed by two former employees of the software house Taskset.[2]
Contents [hide]​
Summary[edit][/size]The aim of the game is to find and collect ten cassette tapes of dance music, get people to dance to them by blasting them with notes from your ghetto blaster, then delivering them to your record company, Interdisc.[3] These ten music tracks were played by the game throughout. A maze of streets, alleyways and cul-de-sacs are laid out, populated by bizarre characters, some helpful and some deadly.The street names are named after famous songs ("Blackberry Way", "Desolation Row", etc.) - a map was provided in the cassette inlay[4] - and some of the characters reference others (one to avoid is the Psycho Killer, while the Jumpin' Jack Flash It's A Gas Gas Gas takes you to a tape's location). Reception[edit][/size]Zzap! 64 gave the game a fairly positive review. They were impressed by the music and found the gameplay instantly appealing but somewhat repetitive which diminished lasting interest.[5]
The battery usage thing cracked me up.
 

-GZ-

Member (SA)
redbenjoe said:
GZ -- you must be OLD -
i dont even remember that :-)
I'm 34 and hes 40....what a difference 6 years makes. I don't remember anyone having a com 64. I do remember Nintendo 64 though!
 
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